Here's some of the work I've done for Location Games Limited, a start up that merged fitness and mobile gaming
Stride is a location based game where the player's goal is to own as much real world territory as possible. They do so by tracking their runs in the app and capturing land they walked over.
Stride allows you to either record in the app itself or to upload activities from other activity trackers like Garmin or Strava.
Run An Empire is a predecessor to Stride: it provided a similar competition to Stride but only in England and it had a more medieval theme.
I joined the team at the tail end of this version of Run An Empire's development.
After Location Games Limited shuttered Run An Empire, they decided to develop a new version of it but this time leaning further into the empire aspect of RAE.
Players compete for castles but also get to build their own little empire on the hexes they captured.
A further and final iteration on the idea of Run An Empire as a city builder. Players compete on a global map for hexes, collect coins by running and spend them to build their empire.
This final version explores the idea of making a typical fremium game but instead of being able to buy the hard currency, you have to run for it.
I completed preparatory school at Pierre de Fermat and acquired my software engineering diploma at the ENSEEIHT
Here's some of the games I've created solo. I'm not bound to a specific genre and I like to sink my teeth into any kind of project.
A revisiting of the classic Sokoban puzzle game formula but this time as a 2D platformer.
Art by Pixel Frog
A very cute hyper casual game where you play as a postman delivering mail using a glider.
It launched in July 2020, and was featured in Apple's New Games We Love category. In the first week, it reached the top 10 Paid Adventure Games in the Apple download charts.
Made in collaboration with Tom Wicks
City Maker is a reexploration of Sim city as a more casual experience.
The goal was to simplify the city builder formula as much as possible, resulting in a game where you can only build your city by picking between 3 buildings at any given point in time.
Art by József Balázs-Hegedűs
I created a few open source Unity libraries to fulfill very simple tasks I needed for some of my projects
Ludum Dare is a game making competition where participants must make a game in less than 72 hours. Here's the last few entries I submitted.