Emerick Gibson

Emerick Gibson

Software engineer   Apps developer

Making fitness apps, puzzle games, neat websites, and more!
I'm always looking for the next project to sink my teeth into

  Colomiers, France

Location Games Limited

Here's some of the work I've done for Location Games Limited, a start up that merged fitness and mobile gaming

Stride

Location Games Limited

Stride is a location based game where the player's goal is to own as much real world territory as possible

The app tracks their runs and they capture land they walked over

Stride integrates with Strava and fitness watches like Garmin

Run an Empire

Location Games LimitediOS

Run An Empire is a predecessor to Stride

It provided a similar competition to Stride but it adds a layer of gameplay

Running earns you coins which are spent to build a town and progress through the ages

Kingdom GO

Location Games LimitedAndroidiOS

Similar to Run an Empire, Kingdom GO presents a different approach to city building.

Players compete for castles but also get to build their own little empire on the hexes they captured.

Personal projects

Here's some of the games I've created solo. I'm not bound to a specific genre and I like to sink my teeth into any kind of project.

Crate Mates

Self publishedSteamPuzzles

A revisiting of the classic Sokoban puzzle game formula but this time as a 2D platformer.

Art by Pixel Frog

Hexton

Self publishedSteamAndroid

A quaint little city builder

Progressively discover a world on which you build a little town

Iron Mandate

Self publishedSteam

A roguelike with an entirely new fighting system.

Players control giant mechanical worms and try to fight their way to the top.

This is still a work in progress.

Isle of Puzzles

Self publishedItchAndroid

A puzzle game inspired by sudoku and mine sweeper

The player places buildings using numerical hints with each new buildings providing more hints

City Maker

Self publishedAndroidSteam

City Maker is a reexploration of Sim city as a more casual experience.

The goal was to simplify the city builder formula as much as possible, resulting in a game where you can only build your city by picking between 3 buildings at any given point in time.

Art by József Balázs-Hegedűs

Goblet

Self publishedItch

Goblin themed deck building game

The game is largely inspired by games like Slay the Spire and Dicey Dungeon

Though fully playable, it mostly serves as a prototype for a more finished version with better art and sound design

Postman Tap

Self publishedAndroidiOS

A very cute hyper casual game where you play as a postman delivering mail using a glider.

It launched in July 2020, and was featured in Apple's New Games We Love category. In the first week, it reached the top 10 Paid Adventure Games in the Apple download charts.

Made in collaboration with Tom Wicks

Education & Training

I completed preparatory school at Pierre de Fermat and acquired my software engineering diploma at the ENSEEIHT

A photo of Lycée Pierre de Fermat
A photo of the ENSEEIHT

Libraries & Open source

I created a few open source Unity libraries to fulfill very simple tasks I needed for some of my projects

Unity Pan and Zoom

UnityMobile input

A simple plug-and-play Unity script that developers can use to quickly implement touch control on mobile apps.

Unity behaviour tree

UnityAI

A library that allows developers to define behaviour trees quickly. Behaviour trees are a way of creating AIs in games.

The main objective of the library is to allow developers to make very easy to read behaviour trees using only code, no UI.

Unity 2D mask lighting

UnityGraphics

A package that helps with implementing "mask lighting": Having the game scene appear only through select bits of transparency defined by sprites.

Ludum Dare entries

Ludum Dare is a game making competition where participants must make a game in less than 72 hours. Here's the last few entries I submitted.

Lava Crossing

Ludum Dare 51

Theme: Every 10 seconds

Every 10 seconds the lava rises, all the player has to do is get through the volcano without touching lava.

Easy right?

Lab Panic

Ludum Dare 49

Theme: Unstable

A puzzle game where the player must survive each room unscathed by disarming the unstable vats of chemicals.

Asteroid Breaker

Ludum Dare 48

Theme: Deeper and deeper

A very casual game where players have to reach the core of the asteroid using their little drill.

29th place/2000+

Once More

Ludum Dare 47

Theme: Stuck in a loop

Play an exterminator where you fight along every past version of yourself.

In the Beginning

Ludum Dare 45

Theme: Start with nothing

My first Ludum Dare entry.

Slowly create the world by following enigmatic instructions.

18th place/2000+

Saw anything you like?

Maybe we should get in touch!